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Devlog
A Slime’s Labyrinth
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Devlog
Documentation and User Guide
May 31, 2024
by
DaniLove25
Documentation and User Guide: This is all the documentation and the user guide or the final version of A Slime's Labyrinth for KIT109. The overall game compares very well with the original idea that I...
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Polish and Testing
May 26, 2024
by
DaniLove25
Devlog Five: Polish and Testing This week was spent polishing up my game, as well as conducting a testing session and gathering feedback. Most of the editing was around the enemy and level difficulty...
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Visual Graphics and Bug Fixes
May 19, 2024
by
DaniLove25
Devlog Four: Visual Graphics/ Animation and Bug Fixes This week was designed to be about implementing graphics, but due to my decisions to do this in the first week, I mainly dedicated the time I was...
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Enemies and Interactions
May 12, 2024
by
DaniLove25
Devlog Three: Enemies and Interactions This is the third weekly devlog, and its focus was on the enemies and player interactions. For A Slime's Labyrinth this meant the programming of the enemies, as...
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Level Blocking
May 05, 2024
by
DaniLove25
Devlog Two: Level Blocking This is the second weekly devlog, focusing on the basic level designs that have been implemented in, as well as improving on feedback given last week. Additionally, this wee...
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Player Movement and Shooting
April 25, 2024
by
DaniLove25
Devlog One: Player Movement and Shooting This is the first update devlog for my game " A Slime's Labyrinth". So far I have implemented player movement, animation, and player shooting. Player Movement:...
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Game Concept
April 19, 2024
by
DaniLove25
Overview: A Slime's Labyrinth Concept: Set inside a mini labyrinth, your slime must protect its home to the best of its ability. As you roam around, only the newest rookies are susceptible to your att...
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